temporality

Between vintage games collections, retro aesthetics, and the increasing interest in games from the museum sector, the position of games in their own time is a topic close to many people’s hearts. Games themselves are a medium that plays with time, inheriting questions of pacing and anticipation from cinema.

July 22nd

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Although it’s typical for AAA games to attract the majority of the in-depth writing, in the context of increasing tension around labor exploitation, more critics are considering the power dynamics of big publisher corporations and populist gamer culture. This week in videogame…

July 1st

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This week is an emotional one, with many critics taking on discussions of empathy, trauma, and cruelty toward outsiders. This Week in Videogame Blogging is our rundown of the week’s most important critical writing and video on games. Empathy Three critics looked…

Abstract image evoking bird silhouette

May 6th

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The history of literature and politics blends with the history of games this week, as a number of critics examine games’ relationships to cultural works from across time. Meanwhile, God of War continues to inspire critical reflections, and developers are finding new…

March 18th

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Responses to the Trump administration’s meeting to discuss links between videogames and violence feature prominently This Week in Videogame Blogging – but this roundup starts with some art history. Bad art Two Unwinnable articles this week argue for aesthetic reclamations of bad…

March 11th

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Games critics are always exploring new ways to talk about digital media, be it genre, narrative structure, architecture or the material thinginess of computers themselves. The latest This Week in Videogame Blogging features artists, journalists, and historians trying out new perspectives on…