temporality

Between vintage games collections, retro aesthetics, and the increasing interest in games from the museum sector, the position of games in their own time is a topic close to many people’s hearts. Games themselves are a medium that plays with time, inheriting questions of pacing and anticipation from cinema.

March 11th

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Games critics are always exploring new ways to talk about digital media, be it genre, narrative structure, architecture or the material thinginess of computers themselves. The latest This Week in Videogame Blogging features artists, journalists, and historians trying out new perspectives on…

Abstract image evoking bird silhouette

January 14th

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Critics enumerate videogames’ hyper-quantified powers, whisper their unspeakable horrors, and dig through the catacombs of their less-known histories. This roundup brings you the week’s most insightful and original writing on games from around the web. Overcoming demons First, a quick look at…

December 17th

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Games history went off the beaten track this week, with pieces of writing and video on alternative and even unsanctioned aspects of the medium’s heritage. Meanwhile, genre-bending analyses and challenging calls for better artistic dialogue abound, as writers unpick the critical issues…