October 30th
…aforementioned Pinchbeck, who’s currently working on a reboot of his 2008 Source mod Dear Esther; Pinchbeck especially has some interesting ideas on whether “lazy” narrative really needs to be “saved”. The discussion later shifts focus to the design of a Portal 2 map, a collaborative project between Yang and Pinchbeck. This is the first of a seven-parter – Stick to the end of this series, and you’ll get to download and play the map that they’re putting together!
Blogging at The Machination, Jack McNamee suggests that the stories of 1001 Nights may have been an early example of gamification:
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